Posts tagged Gorkamorka
Upcoming Gorkamorka campaign
Feb 2nd
On the barren world of Angelis…
Gaver round yu durty yoofs!
Da great Gork (f’ da Morkers), needs more gubbins!! I, Boss Mosher, ‘av been chosen by Da Great Gork (f’ da Morkers) himself to get it!”
Ive got lot o’teef and im willin to spend em on yu lot! but only da best of yas will get it!
We is gonna head out inta da waste an do a bit o diggin for loot! We might bump into dem f’n Morkers, or stuip diggers but we can bash em good’n nik der loot!!
If any of yu boys see any of dem rebel grots, make sure to capture’em and we can give’m a good hidin’. Watch out for dem orrible muties, bunch of freaks!
watch out for da pyramids..der be wierd things out dem directions!
Thats right folks, the Gorkamorka Campaign is starting soon.
Start Date: 7th March for 5 weeks
Starting teef – 100
Factions – Gorker, Morkers, Digga’s, Rebel Grots, Muties
Rules available here:
http://www.games-workshop.com/gws/conte … Id=5300012
Rules for Digga’s, Rebel Grots, and Muties are in the Digganob expansion (which is available on the net if you look in the right places)
The main rule of this campaign is WYSIWYG, everything your model has has to be represented on the model, eg if your nob roles and gets monowheels, he has to be modelled with them.
Full details on the forum: http://w-ired.org/forum/viewtopic.php?f=5&t=1180
