Wargames really are a wonderful thing. In particular, what I really like is that there’s always something new, whether a new army to collect, new rulebooks to explore, experimenting with a new painting technique, trying out some new tactics for your army or a new player who’s appeared at your club to get to know. There’s always more to do.
So much to do, in fact. There’s never enough time to get everything done.
Now is actually a very interesting time to be involved. Recent years have provided us with plenty of new releases and there’s always something for everyone.
The classic Warhammer game has recently seen the release of it’s 8th edition rulebook. Warhammer : Islands of Blood is soon to follow in September. The new boxed game features some fantastic new miniatures, and the new rules should require players to rethink their army compositions to fit better with the new rules. The only question is whether to start of a new army or upgrade your current army to fit into the new rules and army compositions.
Of course, we also can’t ignore the futuristic cousin, Warhammer 40,000. While the current ruleset is not new, there’s always a new Codex just around the corner, and of course, new models to go with it.
For the historical buffs among you, a relatively recent release was the 2nd edition of the Warhammer Ancient Battles ruleset. I got my hands on the book recently, it’s very nicely put together. The game has diverged in rules from it’s Fantasy counterpart, but most long term Warhammer players will see rules from previous editions still present in the historical rules.
Privateer Press fans are certainly having a busy year. The release of Warmachine : Prime MKII has been well recieved and all of the Forces of Warmachine books are now available. Hot on the heels of all this is the upcoming release of HORDES : Primal MKII as well as the series of Forces of HORDES books due for each faction, as well as the first chance for HORDES players to use an all Minion force (along the lines of the all Mercenary armies from Warmachine.)
The new kid on the wargames block in the last year has been the skirmish game Malifaux. I don’t know a huge amount about Malifaux as I’ve resisted buying it so far, it seems to be proving rather popular among those who have collected factions, and the miniatures are really excellent. Time will tell.
But which one to choose. Should I add to my Dark Elves and Dwarfs, or start a High Elf army? Finish my Flesh Tearers or mech up my existing Crimson Fists army? Paint a Roman force for WAB? Continue with my Protectorate of Menoth force or break out the Skorne figures in the box for the HORDES release? Start playing Specialist Games again? Try Malifaux? The choices are endless.
So much to do, so little time.